![]() ![]() ![]() The following videoexplains how to setup and run Polygon Cruncher for Maya. It also includes MagicCruncherfeature which automatically defines the best optimization ratio for your 3D assets. This module includes batch processing for optimizing a whole folder. A StandAlone applicationfor optimizing your 3D assets that come from various file formats (sketchup, wavefront, stl, lightwave.). A batch process modulefor generating different LODs from your Maya 3D assets (command batchPol圜runch) Select one or more polygonal nodes then type pol圜runchin the mel script editor.Ī Polygon Cruncher node is added and connected to the selected meshes and become part of the Maya 3D flow. A command pluginwhich allows real time optimization in the Maya viewers. Polygon Cruncher for Autodesk® Maya® includes 3 different modules: MagicCruncheris included and allows automatic optimization process. You can optimize taking care of the symmetryof your objects. You protect object borders, material boundaries, UVs seams. You also keep texture information, vertex colors, user defined normals. You keep all details even at high optimization ratio. Polygon Cruncher reduces the number of polygonsof your objects without changing their appearance. ![]()
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